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Prompt of peter2.png | Stray Soul
Okay, here is a prompt designed for an AI image generator to create an objective, realist, grounded, and precisely described background scene based on the environments described in the story:
Objective Background Scene Prompt:
A detailed, grounded, and realist digital painting depicting the outskirts of a fantasy town (like Zon or Bridgetown from 'Tarayan Genesis'). Focus strictly on the environment for scene-setting, no characters present. The perspective is eye-level or slightly low, looking down a worn, paved or concrete road that leads away from the unseen town gates towards a nearby sparse tropical forest and rolling, muddy hillsides dotted with trees.
Key Environmental Details:
- Road: A central feature, made of somewhat aged concrete or paved stones, showing signs of use (slight cracks, dust/mud). It curves gently into the distance towards the hills/forest.
- Dungeon Entrance (Subtle): To the side of the road, partially integrated into a low hillside or rock face, show the dark, unassuming entrance to an adventurer's dungeon. Depict it as a natural cave mouth, perhaps with minimal, non-magical stone reinforcement around the opening. Avoid any glow or overt magical signs.
- Forest Edge: Bordering the road and hills, depict a sparse tropical forest edge. Include identifiable tree types like broad-leaved trees (similar to acacias or dipterocarps if possible, otherwise generic tropical broadleaf), ferns, tangled vines, and dense undergrowth near the ground level. Show realistic leaf litter on the forest floor edge.
- Hillsides: Rolling hills in the mid-to-background. Texture should be primarily muddy earth, perhaps with patches of exposed dark, greyish, or volcanic-looking rock formations visible. Trees dot these hillsides sparsely.
- Vegetation: Overall vegetation should look lush but slightly wild and unkempt outside the immediate roadside. Emphasize realistic leaf shapes and textures typical of a hot, humid environment.
- Lighting & Atmosphere: Natural late afternoon sunlight. Light source is low, casting long, defined, realistic shadows across the road and landscape. The light should have a warm, slightly golden hue. Atmosphere should feel slightly humid, warm, and quiet – the feeling of leaving a settlement for the wilderness.
- Sky: Partly cloudy sky, visible above the hills and trees. Clouds should look natural, perhaps tinged slightly orange/yellow by the late afternoon sun.
- Ground Details: Include mundane details like loose stones, patches of grass beside the road, maybe a small, natural puddle reflecting the sky if it fits the composition.
Style & Execution:- Realism: Prioritize photorealistic rendering and believable textures (stone, dirt, mud, bark, leaves).
- Grounded: Maintain accurate scale and proportions. Avoid exaggerated fantasy elements.
- Objective: Present the scene straightforwardly, without dramatic embellishments or magical effects (no glows, floating particles, etc.).
- Detail: High level of detail, especially in textures and natural elements.
- Medium: Detailed digital painting, concept art style focused on environmental realism.
Negative Prompts: no characters, no people, no monsters, no animals, no overt magic, no glowing effects, no weapons, no text, no highly stylized elements, no epic fantasy tropes.
This prompt aims to capture a specific, believable location from Peter's journey, focusing entirely on the physical environment with the requested objective and realist approach.